SFM Posters Thread

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SFM Posters Thread

Post  Almaironn on Sat Feb 01, 2014 8:24 pm

Might as well start the SFM section off. Post your SFM posters here. Or like in my case - SFM posters heavily edited in After Effects ¯\_(ツ)_/¯
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Re: SFM Posters Thread

Post  RaF on Sat Feb 01, 2014 8:32 pm

Cool 
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Re: SFM Posters Thread

Post  Almaironn on Sun Feb 02, 2014 8:48 pm

Another one for TF.TV
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Re: SFM Posters Thread

Post  Carlotso25 on Mon Feb 03, 2014 5:18 am


Been a while since I fired up the ol' SFM. Figured I'd try and keep what skill I have up. Bleh.
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Re: SFM Posters Thread

Post  Bat™ on Sat Feb 22, 2014 11:21 am


This is the first time I've used SFM seriously and got something out of it, this was meant to be used in a short clip but I have no clue on how to smooth different animations together.

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Re: SFM Posters Thread

Post  Carlotso25 on Sat Feb 22, 2014 9:33 pm


Commissioned by Stavoh.
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Re: SFM Posters Thread

Post  Carlotso25 on Sun Feb 23, 2014 1:14 am


My 6s team <3
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Re: SFM Posters Thread

Post  PaNissanic on Sun Feb 23, 2014 2:32 am

Carlotso25 wrote:
My 6s team <3
That scout is a spy.
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Re: SFM Posters Thread

Post  Almaironn on Sat Apr 05, 2014 9:19 pm

Someone paid me virtual pixels to do a loadout poster. I think its quite pretty, but its mostly the map doing the magic.
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Here is one made by me

Post  Kape on Sat Jul 11, 2015 8:10 pm

It's my first one, what do you think?



http://i18.servimg.com/u/f18/19/27/02/65/poster14.jpg

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Re: SFM Posters Thread

Post  Almaironn on Sun Jul 12, 2015 10:42 am

Kape wrote:It's my first one, what do you think?



http://i18.servimg.com/u/f18/19/27/02/65/poster14.jpg
I've seen worse first attempts, so pretty good. If you want some constructive criticism, then here you go:
- I suggest lowering the FOV of the camera. This is the most common rookie mistake. In-game you want your FOV to be pretty high so you can see more, in posters and videos, you definitely dont want to go that high. If youre unsure about what FOV to use, try the Lens presets!

50mm is a good choice for a medium-type shot like this.
- I see youve used the Rule of Thirds, whether this was accidental or intentional, good job! However, I dont like where the poster cuts off Scouts legs. Good points where you want to cut off is generally the waist, upper chest for close-ups, lower chin for super close up-s, at the knees for medium-wide shots (though I dont like cutting off at the knees, but its a possibility) and finally, not cutting off at all and showing the entire silhouette. You might want to pick one of these, depending on how close and personal you want to get with the character in a particular shot, or poster.
- In future posters, try using some lights! I dont blame you for not doing it in your first one, its a pretty difficult task to get something really good going, but you shouldnt be afraid of experimenting either.
- If you really want to get better -> tutorials, tutorials, tutorials. Watch the official Valve ones, Jimer Lins' SFM tips of the day, Zachariah Scott drunk tutorials or Thomas Larsons Into the Graph Editor series.
And thats it from me, hope I havent scared you off or anything and I wish you good luck with your future SFMing! Smile
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Re: SFM Posters Thread

Post  Kape on Tue Jul 14, 2015 2:19 am

Almaironn wrote:
Kape wrote:It's my first one, what do you think?



http://i18.servimg.com/u/f18/19/27/02/65/poster14.jpg
I've seen worse first attempts, so pretty good. If you want some constructive criticism, then here you go:
- I suggest lowering the FOV of the camera. This is the most common rookie mistake. In-game you want your FOV to be pretty high so you can see more, in posters and videos, you definitely dont want to go that high. If youre unsure about what FOV to use, try the Lens presets!

50mm is a good choice for a medium-type shot like this.
- I see youve used the Rule of Thirds, whether this was accidental or intentional, good job! However, I dont like where the poster cuts off Scouts legs. Good points where you want to cut off is generally the waist, upper chest for close-ups, lower chin for super close up-s, at the knees for medium-wide shots (though I dont like cutting off at the knees, but its a possibility) and finally, not cutting off at all and showing the entire silhouette. You might want to pick one of these, depending on how close and personal you want to get with the character in a particular shot, or poster.
- In future posters, try using some lights! I dont blame you for not doing it in your first one, its a pretty difficult task to get something really good going, but you shouldnt be afraid of experimenting either.
- If you really want to get better -> tutorials, tutorials, tutorials. Watch the official Valve ones, Jimer Lins' SFM tips of the day, Zachariah Scott drunk tutorials or Thomas Larsons Into the Graph Editor series.
And thats it from me, hope I havent scared you off or anything and I wish you good luck with your future SFMing! Smile



Wow, thanks so much for amazing criticism! Gonna take advice from all of your tips from now on. I made this one yesterday, and I don't know how it went. Was it good or bad? If I have to say something about it, I think that I could've done better. It was 4am so, forgive me. Oh, it's 4am again. Maybe i could use some sleep. Goodnight all! Smile

http://i18.servimg.com/u/f18/19/27/02/65/poster16.jpg

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Re: SFM Posters Thread

Post  Segno on Tue Jul 14, 2015 5:34 pm

They had lens presets?? Fuck I need to explore buttons more. Here's some of my work.



wow it doesnt like 1920 x 1080 res
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